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Frequently asked questions
- 1 What platforms will the game be available on?
- 2 Who is Playdek?
- 3 What kind of game will Unsung Story be?
- 4 Why is Playdek doing a Kickstarter?
- 5 Who is Yasumi Matsuno?
- 6 What languages will the game be available in?
- 7 What is the world of Unsung Story all about?
- 8 Will the PC/Mac/Linux version be distributed through Steam, or will it be DRM free?
- 9 Source
What platforms will the game be available on?[edit | edit source]
iOS and Android versions are planned regardless of the outcome of the Kickstarter campaign.
If the minimum amount in the Kickstarter campaign is raised, the game will also be developed for PC, Mac, Linux, and Windows tablets. The game will also be available PS Vita, PS4, and/or NIntendo 3DS should the appropriate stretch goals be reached.
Who is Playdek?[edit | edit source]
Located in San Diego's coastal community of Carlsbad, CA, Playdek is an award-winning company comprised of veteran console video game developers specializing in tabletop and tactics gaming.
What kind of game will Unsung Story be?[edit | edit source]
Unsung Story: Tale of the Guardians is a tactical role-playing game. Battles take place on a 3-D landscape with an player-controlled camera, while episode and scene selection is made through a detailed 3-D world map. Units that you command are profession based, and within each profession are multiple classes.
This tactical RPG is just one of three games that will be developed for the Rasfalia world. The first game is a card game that will come out in 2014 and will serve as a prequel to Unsung Story, which will be coming out in 2015. The third game is another card game that is being designed by Christophe Boelinger. Mr. Matsuno will have a huge part in all three of these games and the world he is creating will be the backdrop for all three games.
Why is Playdek doing a Kickstarter?[edit | edit source]
Playdek is looking to bring extra funds in to allow for development on additional platforms and to allow for the expansion of the creative team. They are already planning to bring out Unsung Story on iOS and Android devices; however we need additional funding in order to deliver the game on requested platforms such as PC and Mac.
Playdek and Yasumi Matsuno will continue to develop Unsung Story regardless of whether or not funding is met. The main focus on the crowd-sourcing isn’t to create the game but rather to bring the game to the platforms requested by our fans and to help further the immersive world being created by Mr. Matsuno.
Who is Yasumi Matsuno?[edit | edit source]
Yasumi Matsuno is a highly regarded developer of tactical RPGs, known for Final Fantasy Tactics, Vagrant Story and Final Fantasy XII. He is one out of a small handful of designers who have received a perfect score of 40/40 by Famitsu magazine, which he has accomplished twice.
What languages will the game be available in?[edit | edit source]
The game will be developed with English, Japanese, French, Italian, German, and Spanish translations.
What is the world of Unsung Story all about?[edit | edit source]
The Unsung Story timeline covers many chapters of the sprawling war-torn history of the fantasy world of Rasfalia. The central plot follows the struggles of heroes who fought in the Seventy-Seven Years War between great kingdoms and empires.
The story for each hero will constitute an episode, with each episode being comprised of many stages of game play. Each episode will depict a part of the Seventy Seven Years War from the vantage point of various protagonists. Some episodes will span a single year, while others may take place over a decade or more.
You will play as one of the unsung heroes in this war, one who helped shape the course of the war but is not fully recognized by history. It will be up to you to play through these different chapters in order to uncover the mystery and truth behind the events that transcribed in Rasfalia.
Will the PC/Mac/Linux version be distributed through Steam, or will it be DRM free?[edit | edit source]
We will provide a DRM Free copy of the game for those of you who would prefer that. We also intend to pursue Steam Greenlight when the project is close to completion, so you will be able to choose the best method of distribution for you.